Major Features: - Complete Bipolar Mode system allowing Regular Miku and Evil Miku to coexist and argue via webhooks - LLM arbiter system using neutral model to judge argument winners with detailed reasoning - Persistent scoreboard tracking wins, percentages, and last 50 results with timestamps and reasoning - Automatic mode switching based on argument winner - Webhook management per channel with profile pictures and display names - Progressive probability system for dynamic argument lengths (starts at 10%, increases 5% per exchange, min 4 exchanges) - Draw handling with penalty system (-5% end chance, continues argument) - Integration with autonomous system for random argument triggers Argument System: - MIN_EXCHANGES = 4, progressive end chance starting at 10% - Enhanced prompts for both personas (strategic, short, punchy responses 1-3 sentences) - Evil Miku triumphant victory messages with gloating and satisfaction - Regular Miku assertive defense (not passive, shows backbone) - Message-based argument starting (can respond to specific messages via ID) - Conversation history tracking per argument with special user_id - Full context queries (personality, lore, lyrics, last 8 messages) LLM Arbiter: - Decisive prompt emphasizing picking winners (draws should be rare) - Improved parsing with first-line exact matching and fallback counting - Debug logging for decision transparency - Arbiter reasoning stored in scoreboard history for review - Uses neutral TEXT_MODEL (not evil) for unbiased judgment Web UI & API: - Bipolar mode toggle button (only visible when evil mode is on) - Channel ID + Message ID input fields for argument triggering - Scoreboard display with win percentages and recent history - Manual argument trigger endpoint with string-based IDs - GET /bipolar-mode/scoreboard endpoint for stats retrieval - Real-time active arguments tracking (refreshes every 5 seconds) Prompt Optimizations: - All argument prompts limited to 1-3 sentences for impact - Evil Miku system prompt with variable response length guidelines - Removed walls of text, emphasizing brevity and precision - "Sometimes the cruelest response is the shortest one" Evil Miku Updates: - Added height to lore (15.8m tall, 10x bigger than regular Miku) - Height added to prompt facts for size-based belittling - More strategic and calculating personality in arguments Integration: - Bipolar mode state restoration on bot startup - Bot skips processing messages during active arguments - Autonomous system checks for bipolar triggers after actions - Import fixes (apply_evil_mode_changes/revert_evil_mode_changes) Technical Details: - State persistence via JSON (bipolar_mode_state.json, bipolar_webhooks.json, bipolar_scoreboard.json) - Webhook caching per guild with fallback creation - Event loop management with asyncio.create_task - Rate limiting and argument conflict prevention - Globals integration (BIPOLAR_MODE, BIPOLAR_WEBHOOKS, BIPOLAR_ARGUMENT_IN_PROGRESS, MOOD_EMOJIS) Files Changed: - bot/bot.py: Added bipolar mode restoration and argument-in-progress checks - bot/globals.py: Added bipolar mode state variables and mood emoji mappings - bot/utils/bipolar_mode.py: Complete 1106-line implementation - bot/utils/autonomous.py: Added bipolar argument trigger checks - bot/utils/evil_mode.py: Updated system prompt, added height info to lore/prompt - bot/api.py: Added bipolar mode endpoints (trigger, toggle, scoreboard) - bot/static/index.html: Added bipolar controls section with scoreboard - bot/memory/: Various DM conversation updates - bot/evil_miku_lore.txt: Added height description - bot/evil_miku_prompt.txt: Added height to facts, updated personality guidelines
372 lines
14 KiB
Python
372 lines
14 KiB
Python
# autonomous.py (V2)
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"""
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Enhanced autonomous system that uses the autonomous_engine for true autonomy.
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Integrates with legacy autonomous functions from autonomous_v1_legacy.py
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"""
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import asyncio
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import time
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from utils.autonomous_engine import autonomous_engine
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from server_manager import server_manager
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import globals
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# Rate limiting: Track last action time per server to prevent rapid-fire
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_last_action_execution = {} # guild_id -> timestamp
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_MIN_ACTION_INTERVAL = 30 # Minimum 30 seconds between autonomous actions
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async def autonomous_tick_v2(guild_id: int):
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"""
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New autonomous tick that uses context-aware decision making.
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Replaces the random 10% chance with intelligent decision.
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"""
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# Rate limiting check
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now = time.time()
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if guild_id in _last_action_execution:
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time_since_last = now - _last_action_execution[guild_id]
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if time_since_last < _MIN_ACTION_INTERVAL:
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print(f"⏱️ [V2] Rate limit: Only {time_since_last:.0f}s since last action (need {_MIN_ACTION_INTERVAL}s)")
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return
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# Ask the engine if Miku should act (with optional debug logging)
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action_type = autonomous_engine.should_take_action(guild_id, debug=globals.AUTONOMOUS_DEBUG)
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if action_type is None:
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# Engine decided not to act
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return
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print(f"🤖 [V2] Autonomous engine decided to: {action_type} for server {guild_id}")
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# Execute the action using legacy functions
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from utils.autonomous_v1_legacy import (
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miku_say_something_general_for_server,
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miku_engage_random_user_for_server,
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share_miku_tweet_for_server,
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miku_detect_and_join_conversation_for_server
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)
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from utils.profile_picture_manager import profile_picture_manager
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try:
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if action_type == "general":
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await miku_say_something_general_for_server(guild_id)
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elif action_type == "engage_user":
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await miku_engage_random_user_for_server(guild_id)
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elif action_type == "share_tweet":
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await share_miku_tweet_for_server(guild_id)
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elif action_type == "join_conversation":
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await miku_detect_and_join_conversation_for_server(guild_id)
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elif action_type == "change_profile_picture":
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# Get current mood for this server
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mood, _ = server_manager.get_server_mood(guild_id)
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print(f"🎨 [V2] Changing profile picture (mood: {mood})")
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result = await profile_picture_manager.change_profile_picture(mood=mood, debug=True)
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if result["success"]:
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print(f"✅ Profile picture changed successfully!")
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else:
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print(f"⚠️ Profile picture change failed: {result.get('error')}")
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# Record that action was taken
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autonomous_engine.record_action(guild_id)
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# Record that action was taken
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autonomous_engine.record_action(guild_id)
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# Update rate limiter
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_last_action_execution[guild_id] = time.time()
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# Check for bipolar argument trigger (only if bipolar mode is active)
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try:
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from utils.bipolar_mode import maybe_trigger_argument, is_bipolar_mode
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if is_bipolar_mode():
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server_config = server_manager.servers.get(guild_id)
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if server_config and server_config.autonomous_channel_id:
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channel = globals.client.get_channel(server_config.autonomous_channel_id)
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if channel:
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await maybe_trigger_argument(channel, globals.client, "Triggered after an autonomous action")
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except Exception as bipolar_err:
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print(f"⚠️ Bipolar check error: {bipolar_err}")
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except Exception as e:
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print(f"⚠️ Error executing autonomous action: {e}")
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async def autonomous_reaction_tick_v2(guild_id: int):
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"""
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Scheduled check for reacting to older messages.
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This runs less frequently (e.g., every 20 minutes) and picks from recent messages.
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"""
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# Ask the engine if Miku should react (scheduled check)
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should_react = autonomous_engine.should_react_to_message(guild_id, message_age_seconds=600) # Check 10 min old msgs
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if not should_react:
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return
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print(f"🤖 [V2] Scheduled reaction check triggered for server {guild_id}")
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try:
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from utils.autonomous_v1_legacy import miku_autonomous_reaction_for_server
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# Don't pass force_message - let it pick a random recent message
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await miku_autonomous_reaction_for_server(guild_id, force_message=None)
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# Record action
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autonomous_engine.record_action(guild_id)
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except Exception as e:
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print(f"⚠️ Error executing scheduled reaction: {e}")
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def on_message_event(message):
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"""
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Hook for bot.py to call on every message.
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Updates context without LLM calls.
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ONLY processes messages from the configured autonomous channel.
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"""
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if not message.guild:
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return # DMs don't use this system
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guild_id = message.guild.id
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# Get server config to check if this is the autonomous channel
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server_config = server_manager.get_server_config(guild_id)
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if not server_config:
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return # No config for this server
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# CRITICAL: Only process messages from the autonomous channel
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if message.channel.id != server_config.autonomous_channel_id:
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return # Ignore messages from other channels
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# Track the message
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autonomous_engine.track_message(guild_id, author_is_bot=message.author.bot)
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# Check if we should act (async, non-blocking)
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if not message.author.bot: # Only check for human messages
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asyncio.create_task(_check_and_act(guild_id))
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# Also check if we should react to this specific message
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asyncio.create_task(_check_and_react(guild_id, message))
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async def _check_and_react(guild_id: int, message):
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"""
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Check if Miku should react to a new message with an emoji.
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Called for each new message in real-time.
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"""
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# Calculate message age
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from datetime import datetime, timezone
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message_age = (datetime.now(timezone.utc) - message.created_at).total_seconds()
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# Ask engine if we should react
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should_react = autonomous_engine.should_react_to_message(guild_id, message_age)
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if should_react:
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print(f"🎯 [V2] Real-time reaction triggered for message from {message.author.display_name}")
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from utils.autonomous_v1_legacy import miku_autonomous_reaction_for_server
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await miku_autonomous_reaction_for_server(guild_id, force_message=message)
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# Record action (reactions count as actions for cooldown purposes)
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autonomous_engine.record_action(guild_id)
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async def _check_and_act(guild_id: int):
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"""
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Internal function to check if action should be taken.
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Called after each message, but engine makes smart decision.
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IMPORTANT: Pass triggered_by_message=True so the engine knows to respond
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to the message instead of saying something random/general.
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"""
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# Rate limiting check
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now = time.time()
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if guild_id in _last_action_execution:
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time_since_last = now - _last_action_execution[guild_id]
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if time_since_last < _MIN_ACTION_INTERVAL:
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return
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action_type = autonomous_engine.should_take_action(guild_id, triggered_by_message=True)
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if action_type:
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print(f"🎯 [V2] Message triggered autonomous action: {action_type}")
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# Execute the action directly (don't call autonomous_tick_v2 which would check again)
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from utils.autonomous_v1_legacy import (
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miku_say_something_general_for_server,
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miku_engage_random_user_for_server,
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share_miku_tweet_for_server,
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miku_detect_and_join_conversation_for_server
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)
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from utils.profile_picture_manager import profile_picture_manager
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try:
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if action_type == "general":
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await miku_say_something_general_for_server(guild_id)
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elif action_type == "engage_user":
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await miku_engage_random_user_for_server(guild_id)
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elif action_type == "share_tweet":
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await share_miku_tweet_for_server(guild_id)
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elif action_type == "join_conversation":
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await miku_detect_and_join_conversation_for_server(guild_id)
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elif action_type == "change_profile_picture":
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# Get current mood for this server
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mood, _ = server_manager.get_server_mood(guild_id)
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print(f"🎨 [V2] Changing profile picture (mood: {mood})")
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result = await profile_picture_manager.change_profile_picture(mood=mood, debug=True)
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if result["success"]:
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print(f"✅ Profile picture changed successfully!")
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else:
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print(f"⚠️ Profile picture change failed: {result.get('error')}")
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# Record that action was taken
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autonomous_engine.record_action(guild_id)
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# Update rate limiter
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_last_action_execution[guild_id] = time.time()
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# Check for bipolar argument trigger (only if bipolar mode is active)
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try:
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from utils.bipolar_mode import maybe_trigger_argument, is_bipolar_mode
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if is_bipolar_mode():
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server_config = server_manager.servers.get(guild_id)
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if server_config and server_config.autonomous_channel_id:
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channel = globals.client.get_channel(server_config.autonomous_channel_id)
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if channel:
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await maybe_trigger_argument(channel, globals.client, "Triggered after message-based action")
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except Exception as bipolar_err:
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print(f"⚠️ Bipolar check error: {bipolar_err}")
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except Exception as e:
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print(f"⚠️ Error executing message-triggered action: {e}")
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def on_presence_update(member, before, after):
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"""
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Hook for presence updates (status changes, activities).
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Args:
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member: The Member object (from 'after' in discord.py event)
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before: Member object with old state
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after: Member object with new state
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"""
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# Ignore bot users (including music bots that spam activity updates)
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if member.bot:
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return
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guild_id = member.guild.id
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# Track status changes
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if before.status != after.status:
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autonomous_engine.track_user_event(guild_id, "status_changed")
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print(f"👤 [V2] {member.display_name} status changed: {before.status} → {after.status}")
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# Track activity changes
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if before.activities != after.activities:
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# Check for new activities
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before_activity_names = {a.name for a in before.activities if hasattr(a, 'name')}
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after_activity_names = {a.name for a in after.activities if hasattr(a, 'name')}
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new_activities = after_activity_names - before_activity_names
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for activity_name in new_activities:
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autonomous_engine.track_user_event(
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guild_id,
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"activity_started",
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{"activity_name": activity_name}
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)
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print(f"🎮 [V2] {member.display_name} started activity: {activity_name}")
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def on_member_join(member):
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"""Hook for member join events"""
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# Ignore bot users
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if member.bot:
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return
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guild_id = member.guild.id
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autonomous_engine.track_user_event(guild_id, "user_joined")
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def on_mood_change(guild_id: int, new_mood: str):
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"""Hook for mood changes"""
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autonomous_engine.update_mood(guild_id, new_mood)
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async def periodic_decay_task():
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"""
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Background task that decays event counters and saves context.
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Run this every 15 minutes.
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"""
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task_start_time = time.time()
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iteration_count = 0
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while True:
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await asyncio.sleep(900) # 15 minutes
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iteration_count += 1
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# Use list() to safely iterate even if dict changes
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guild_ids = list(server_manager.servers.keys())
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for guild_id in guild_ids:
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try:
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autonomous_engine.decay_events(guild_id)
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except Exception as e:
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print(f"⚠️ Error decaying events for guild {guild_id}: {e}")
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# Save context to disk periodically
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try:
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autonomous_engine.save_context()
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except Exception as e:
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print(f"⚠️ Error saving autonomous context: {e}")
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uptime_hours = (time.time() - task_start_time) / 3600
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print(f"🧹 [V2] Decay task completed (iteration #{iteration_count}, uptime: {uptime_hours:.1f}h)")
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print(f" └─ Processed {len(guild_ids)} servers")
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def initialize_v2_system(client):
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"""
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Initialize the V2 autonomous system.
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Call this from bot.py on startup.
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"""
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print("🚀 Initializing Autonomous V2 System...")
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# Initialize mood states for all servers
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for guild_id, server_config in server_manager.servers.items():
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autonomous_engine.update_mood(guild_id, server_config.current_mood_name)
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# Start decay task
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client.loop.create_task(periodic_decay_task())
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print("✅ Autonomous V2 System initialized")
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# ========== Legacy Function Wrappers ==========
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# These maintain compatibility with old code that imports from autonomous.py
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from utils.autonomous_v1_legacy import (
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load_last_sent_tweets,
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save_last_sent_tweets,
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setup_autonomous_speaking,
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# Server-specific functions
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miku_autonomous_tick_for_server,
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miku_say_something_general_for_server,
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miku_engage_random_user_for_server,
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miku_detect_and_join_conversation_for_server,
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share_miku_tweet_for_server,
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miku_autonomous_reaction_for_server,
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miku_autonomous_reaction_for_dm,
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handle_custom_prompt_for_server,
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# Legacy global functions (for API compatibility)
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miku_autonomous_tick,
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miku_say_something_general,
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miku_engage_random_user,
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miku_detect_and_join_conversation,
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share_miku_tweet,
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handle_custom_prompt,
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miku_autonomous_reaction,
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)
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# Alias the V2 tick as the main autonomous tick
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autonomous_tick = autonomous_tick_v2
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autonomous_reaction_tick = autonomous_reaction_tick_v2
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