Commit Graph

7 Commits

Author SHA1 Message Date
335b58a867 feat: fix evil mode race conditions, expand moods and PFP detection
bipolar_mode.py:
- Replace unsafe globals.EVIL_MODE temporary overrides with
  force_evil_context parameter to fix async race conditions (3 sites)

moods.py:
- Add 6 new evil mood emojis: bored, manic, jealous, melancholic,
  playful_cruel, contemptuous
- Refactor rotate_dm_mood() to skip when evil mode active (evil mode
  has its own independent 2-hour rotation timer)

persona_dialogue.py:
- Same force_evil_context race condition fix (2 sites)
- Fix over-aggressive response cleanup that stripped common words
  (YES/NO/HIGH) — now uses targeted regex for structural markers only
- Update evil mood multipliers to match new mood set

profile_picture_context:
- Expand PFP detection regex for broader coverage (appearance questions,
  opinion queries, selection/change questions)
- Add plugin.json metadata file
2026-03-04 00:45:23 +02:00
2b743ed65e fix(P2): 5 priority-2 bug fixes — emoji consolidation, DM safety, pause gap
#10  Redundant coin flip in join_conversation — removed the 50% random
     gate that doubled the V2 engine's own decision to act.

#11  Message-triggered actions skip _autonomous_paused — _check_and_act
     and _check_and_react now bail out immediately when the autonomous
     system is paused (voice session), matching the scheduled-tick path.

#12  Duplicate emoji dictionaries — removed MOOD_EMOJIS and
     EVIL_MOOD_EMOJIS from globals.py (had different emojis from moods.py).
     bipolar_mode.py and evil_mode.py now import the canonical dicts
     from utils/moods.py so all code sees the same emojis.

#13  DM mood can spontaneously become 'asleep' — rotate_dm_mood() now
     filters 'asleep' out of the candidate list since DMs have no
     sleepy-to-asleep transition guard and no wakeup timer.

#15  Engage-user fallback misreports action type — log level raised to
     WARNING with an explicit [engage_user->general] prefix so the
     cooldown-triggered fallback is visible in logs.
2026-02-23 13:43:15 +02:00
0e4aebf353 fix(P1): 6 priority-1 bug fixes for autonomous engine and mood system
#4  Sleep/mood desync — set_server_mood() now clears is_sleeping when
    mood changes away from 'asleep', preventing ghost-sleep state.

#5  Race condition in _check_and_act — added per-guild asyncio.Lock so
    overlapping ticks + message-triggered calls cannot fire concurrently.

#6  Class-level attrs on ServerConfig — sleepy_responses_left,
    angry_wakeup_timer, and forced_angry_until are now proper dataclass
    fields with defaults, so asdict()/from_dict() round-trip correctly.
    Also strips unknown keys in from_dict() to survive schema changes.

#7  Persistence decay_factor crash — initialise decay_factor = 1.0
    before the loop so empty-server or zero-downtime paths don't
    raise NameError.

#8  Double record_action — removed the redundant call in
    autonomous_tick_v2(); only _check_and_act records the action now.

#9  Engine mood desync — on_mood_change() is now called inside
    set_server_mood() (single source of truth) and removed from 4
    call-sites in api.py, moods.py, and server_manager wakeup task.
2026-02-23 13:31:15 +02:00
422366df4c fix: 3 critical autonomous engine & mood system bugs
1. Momentum cliff at 10 messages (P0): The conversation momentum formula
   had a discontinuity where the 10th message caused momentum to DROP from
   0.9 to 0.5. Replaced with a smooth log1p curve that monotonically
   increases (0→0→0.20→0.32→...→0.70→0.89→1.0 at 30 msgs).

2. Neutral keywords overriding all moods (P0): detect_mood_shift() checked
   neutral early with generic keywords (okay, sure, hmm) that matched
   almost any response, constantly resetting mood to neutral. Now: all
   specific moods are scored by match count first (best-match wins),
   neutral is only checked as fallback and requires 2+ keyword matches.

3. Uncancellable delayed_wakeup tasks (P0): Fire-and-forget sleep tasks
   could stack and overwrite mood state after manual wake-up. Added a
   centralized wakeup task registry in ServerManager with automatic
   cancellation on manual wake or new sleep cycle.
2026-02-20 15:37:57 +02:00
32c2a7b930 feat: Implement comprehensive non-hierarchical logging system
- Created new logging infrastructure with per-component filtering
- Added 6 log levels: DEBUG, INFO, API, WARNING, ERROR, CRITICAL
- Implemented non-hierarchical level control (any combination can be enabled)
- Migrated 917 print() statements across 31 files to structured logging
- Created web UI (system.html) for runtime configuration with dark theme
- Added global level controls to enable/disable levels across all components
- Added timestamp format control (off/time/date/datetime options)
- Implemented log rotation (10MB per file, 5 backups)
- Added API endpoints for dynamic log configuration
- Configured HTTP request logging with filtering via api.requests component
- Intercepted APScheduler logs with proper formatting
- Fixed persistence paths to use /app/memory for Docker volume compatibility
- Fixed checkbox display bug in web UI (enabled_levels now properly shown)
- Changed System Settings button to open in same tab instead of new window

Components: bot, api, api.requests, autonomous, persona, vision, llm,
conversation, mood, dm, scheduled, gpu, media, server, commands,
sentiment, core, apscheduler

All settings persist across container restarts via JSON config.
2026-01-10 20:46:19 +02:00
6ec33bcecb Implement Evil Miku mode with persistence, fix API event loop issues, and improve formatting
- Added Evil Miku mode with 4 evil moods (aggressive, cunning, sarcastic, evil_neutral)
- Created evil mode content files (evil_miku_lore.txt, evil_miku_prompt.txt, evil_miku_lyrics.txt)
- Implemented persistent evil mode state across restarts (saves to memory/evil_mode_state.json)
- Fixed API endpoints to use client.loop.create_task() to prevent timeout errors
- Added evil mode toggle in web UI with red theme styling
- Modified mood rotation to handle evil mode
- Configured DarkIdol uncensored model for evil mode text generation
- Reduced system prompt redundancy by removing duplicate content
- Added markdown escape for single asterisks (actions) while preserving bold formatting
- Evil mode now persists username, pfp, and nicknames across restarts without re-applying changes
2026-01-02 17:11:58 +02:00
8c74ad5260 Initial commit: Miku Discord Bot 2025-12-07 17:15:09 +02:00