fix(tasks): replace fire-and-forget asyncio.create_task with create_tracked_task
Add utils/task_tracker.py with create_tracked_task() that wraps background tasks with error logging, cancellation handling, and reference tracking. Replace all 17 fire-and-forget asyncio.create_task() calls across 7 files: - bot/bot.py (5 interjection checks) - bot/utils/autonomous.py (2 check-and-act/react tasks) - bot/utils/bipolar_mode.py (3 argument tasks) - bot/commands/uno.py (1 game loop task) - bot/utils/voice_receiver.py (3 STT/interruption callbacks) - bot/utils/persona_dialogue.py (4 dialogue turn/interjection tasks) Previously-tracked tasks (voice_audio.py, voice_manager.py) were left as-is since they already store task references for cancellation. Closes #1
This commit is contained in:
@@ -9,6 +9,7 @@ import json
|
||||
import logging
|
||||
from typing import Optional, Dict, Any
|
||||
from utils.logger import get_logger
|
||||
from utils.task_tracker import create_tracked_task
|
||||
|
||||
logger = get_logger('uno')
|
||||
|
||||
@@ -64,7 +65,7 @@ async def join_uno_game(message: discord.Message, room_code: str):
|
||||
await message.channel.send(f"✅ Joined room **{room_code}**! Waiting for Player 1 to start the game... 🎮")
|
||||
|
||||
# Start the game loop
|
||||
asyncio.create_task(player.play_game())
|
||||
create_tracked_task(player.play_game(), task_name=f"uno_game_{room_code}")
|
||||
else:
|
||||
await message.channel.send(f"❌ Couldn't join room **{room_code}**. Make sure the room exists and has space!")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user